VMG 35 Plus Haptic Glove  

The VMG 35 Haptic™ is a complete haptic glove solution!

The VMG 35 Haptic™ haptic system includes the 30 sensor VMG 30™ data glove plus 5 Vibro-tactile actuators - one on each finger -  letting the user "feel" their virtual environment.

All vibro-tactile actuators are embedded inside of the glove for form and function.

Each actuator can be individually programmed to vary the strength of the touch sensation.

Additional vibro-tactile actuators can be added as per request.

The VMG 35 Haptic™ can be used in a wide variety of applications including virtual reality, animation, robotics and medical.

 

 

Sensors:

  • Very thin bend sensors: less than 0.35mm thickness.
  • 12 bit ADC sampling for accurate bend detection.
  • 3 Sensors per finger.
  • 4 Abduction (spread) sensors.
  • 1 Palm arch sensor.
  • 1 Thumb crossover sensor.
  • 5 Pressure sensors, very thin: less than 0.35 thickness.
  • 5 Haptic sensors – one on each finger – palm optional.
  • Complete 9-DOF orientation sensors (roll, pitch and yaw) for hand orientation and wrist orientation; the sensors mount a 3 axis gyroscope, a 3 axis accelerometer and a 3 axis magnetometer.
  • Additional sensors can be added as per request.

CPU:

  • 32 MHz CPU board, very low power for battery operated data elaboration and transmission.
  • USB connector for wire communication and firmware upgrade.
  • On board Bluetooth module for wireless data communication.
  • High performance Lithium-Polymer Battery for long standing operation (up to 5 hours).
  • On board elaboration of hand and wrist orientation.

Software:

  • Software management for data glove trimming and data sampling.
  • Complete SDK for custom software design.
  • Offers an object-oriented model with an accompanying C++ library. Unity and Unreal driver included.
  • HTC Vive Tracker Puck with Unity code optional.
  • Provides a general framework for constructing hand-enabled simulations from scratch or for integrating hand-interaction into existing applications.
  • Offers full network support. A user can run an application on a host computer while getting device data from another machine, permitting interaction with geographically distributed teams.
  • Supplies an open API for model import and interfacing with third-party visualization software. VRML/Cosmo (SGI Optimizer 1.2) implementation is included.
  • Provides significantly improved overall structure with better run-time integrity and more complete error handling.
  • Supports fast production with real-time data capture using 90 Hz calibrated kinematic output.
  • Supplies intuitive, easy-to-use controls through the glove calibration interface. Calibration takes less than one minute - fast and accurate.
  • Provides a familiar interface by displaying calibrated sensor data in the MotionBuilder interface, formatted in both hierarchy and constraint formats.

Included:

The VMG 35 Haptic™ includes one data glove, batteries, USB cable, Software / SDK, and Unity and Unreal Plug-In.

More product information: Virtual Motion Labs

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