VMG 35 Plus Haptic Glove
The VMG 35 Haptic™ is a complete haptic glove solution!
The VMG 35 Haptic™ haptic system includes the 30 sensor VMG 30™ data glove plus 5 Vibro-tactile actuators - one on each finger - letting the user "feel" their virtual environment.
All vibro-tactile actuators are embedded inside of the glove for form and function.
Each actuator can be individually programmed to vary the strength of the touch sensation.
Additional vibro-tactile actuators can be added as per request.
The VMG 35 Haptic™ can be used in a wide variety of applications including virtual reality, animation, robotics and medical.
Sensors:
- Very thin bend sensors: less than 0.35mm thickness.
- 12 bit ADC sampling for accurate bend detection.
- 3 Sensors per finger.
- 4 Abduction (spread) sensors.
- 1 Palm arch sensor.
- 1 Thumb crossover sensor.
- 5 Pressure sensors, very thin: less than 0.35 thickness.
- 5 Haptic sensors – one on each finger – palm optional.
- Complete 9-DOF orientation sensors (roll, pitch and yaw) for hand orientation and wrist orientation; the sensors mount a 3 axis gyroscope, a 3 axis accelerometer and a 3 axis magnetometer.
- Additional sensors can be added as per request.
CPU:
- 32 MHz CPU board, very low power for battery operated data elaboration and transmission.
- USB connector for wire communication and firmware upgrade.
- On board Bluetooth module for wireless data communication.
- High performance Lithium-Polymer Battery for long standing operation (up to 5 hours).
- On board elaboration of hand and wrist orientation.
Software:
- Software management for data glove trimming and data sampling.
- Complete SDK for custom software design.
- Offers an object-oriented model with an accompanying C++ library. Unity and Unreal driver included.
- HTC Vive Tracker Puck with Unity code optional.
- Provides a general framework for constructing hand-enabled simulations from scratch or for integrating hand-interaction into existing applications.
- Offers full network support. A user can run an application on a host computer while getting device data from another machine, permitting interaction with geographically distributed teams.
- Supplies an open API for model import and interfacing with third-party visualization software. VRML/Cosmo (SGI Optimizer 1.2) implementation is included.
- Provides significantly improved overall structure with better run-time integrity and more complete error handling.
- Supports fast production with real-time data capture using 90 Hz calibrated kinematic output.
- Supplies intuitive, easy-to-use controls through the glove calibration interface. Calibration takes less than one minute - fast and accurate.
- Provides a familiar interface by displaying calibrated sensor data in the MotionBuilder interface, formatted in both hierarchy and constraint formats.
Included:
The VMG 35 Haptic™ includes one data glove, batteries, USB cable, Software / SDK, and Unity and Unreal Plug-In.
More product information: Virtual Motion Labs